Sean Barton - Game Developer

Tiled2Unity is on GitHub

15 February 2015

Hi there! Tiled2Unity is no longer in development nor supported. Use SuperTiled2Unity to import Tiled Map Editor maps into your Unity projects instead.

 

Update: Tiled2Unity is now officially supported on Mac and Linux platforms as a command line utility through Tiled2UnityLite.


 

In keeping with my decision to keep Tiled2Unity free and choosing the permissive MIT License for it I have recently put all the source up on a public GitHub repository.

Full disclosure: I’m new to GitHub so bear with me if I make a mess of it. I’m a long-timer user of Perforce and Subversion and have been a bit of a dinosaur when it comes to Git.

Tiled2Unity on GitHub

Seanba

Hi! My name is Sean Barton (aka Seanba).

I’m an American-Canadian software developer working in Austin, Texas where I never have to shovel snow. :fire:

My career focuses exclusively on video game software and tools. You can read more about me here.


Aseprite2Unity

Aseprite2Unity imports sprites and animations for use with your Unity projects. Like all my tools it is available for free or name your price.

Get Aseprite2Unity.


SuperTiled2Unity

SuperTiled2Unity is a collection of Unity scripts that import Tiled Map Editor files to your Unity projects. You can download for free or name your price.

Get SuperTiled2Unity.

(Note that regular Tiled2Unity is now deprecated.) :zzz:


Seanba

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