Sean Barton - Game Developer

Tiled2Unity Update for Unity 5

04 March 2015

Hi there! Tiled2Unity is no longer in development nor supported. Use SuperTiled2Unity to import Tiled Map Editor maps into your Unity projects instead.

unity-5-logo

I’ve been waiting a long to get my hands on Unity 5 and I’m happy to see that Unity Technologies has followed the lead from Epic’s Unreal 4 Engine and has made their full product free to hobbyist developers — not that you needed any of the professional features to use Tiled2Unity.

I’m also happy to announce that the latest version of Tiled2Unity is compliant with Unity 5. Enjoy.

Update for Unity 4.x users: This update had inadvertently broken scripts for those of you that haven’t jumped to Unity 5 yet – a completely plausible scenario given Unity 5 is less than a week old. I just put up a new version of Tiled2Unity that supports both versions. Sorry for the inconvenience.

For Visual Studio users: When switching between versions of Unity I’ve found that I often have to delete the solution files and have Unity regenerate them. Try that if you are still getting compile errors.

Reminder: The tool we all love the most for 2D development, Tile Map Editor, is seeking support on Patreon. Please consider throwing Thorbjorn a couple of bucks . He’s been good to us.

Seanba

Hi! My name is Sean Barton (aka Seanba).

I’m an American-Canadian software developer working in Austin, Texas where I never have to shovel snow. :fire:

My career focuses exclusively on video game software and tools. You can read more about me here.


Seanba

SuperTiled2Unity is my new collection of Unity scripts that import Tiled Map Editor files to your Unity projects. You can download for free or name your price.

Get SuperTiled2Unity.

(Note that regular Tiled2Unity is now deprecated.) :zzz:


Seanba

Like my tools? Consider making a donation as a way of thanks!